PAUL MICA
Experience
Feb. 1999 - March 2002
PIXAR Animation
Studios. Emeryville, Ca
- Conceptual , Model Packet /Sketch artist
and Digital Painter.
Nov. 1998
Toe Jam and Earl Productions. San Rafael, Ca
- Conceptual artist for internet toys.
Feb. 1997 - Nov. 1998
Electric Planet. Palo Alto, Ca
- Conceptual artist / co-Art director
for interactive children video game.
Feb. 1998 - Mar. 1998
Sony/Psygnosis. San Francisco, Ca
- Conceptual artist for 3D action video
game. Creating all creatures and main characters.
Nov. 1991 - Feb. 1997
LucasArts Entertainment Co. San Rafael, Ca
2D / 3D art & animation
on the following video game titles:
- Star Wars Masters
of Teras Kasi. 3D game. Lead conceptual & texture
artist.
- Afterlife. A simcity
genre game. Lead artist. Directing an art team as well as
the look and style of the art.
- Dark Forces. Conceptual
artist and creator of the boss monster the "Dark Trooper."
- Sam and Max Hit the
Road. 2D background artist.
- Star Wars Trilogy
for the Super Nintendo System.Created background art and conceptual
creature art as well as 2D animation.
July 1990 - Nov. 1991
SEGA Technical Institute. Palo Alto, Ca
- Conceptual artist as well as 2D animator
for the SEGA Genesis platform.
Aug. 1989
Evans and Brown Mural Co.
San Francisco, Ca
- Mural painter / Faux and Tromple l'oeil
artist.
Aug. 1988
Oakland Tribune. Oakland,
Ca
- In-house illustrator working in the editorial
dept.
June 1987
Windam Hill Records.
Stanford, Ca
- Album cover art for Jazz artist "Kit
Walker."
Sept. 1986
Lucasfilms LTD.
San Rafael, Ca
- Storyboard artist on the film "Howard
the Duck."
June 1986
Z Street Video Productions.
San Francisco, Ca
- Storyboard artist for "Rick Springfield"
music video.
Education
June 1982 - June 1986
Academy of Art College.
San Francisco, Ca
- Bachelors of Fine Arts and Illustration.
Software
- Softimage, Lightwave, Illustrator, Photoshop,
Amazon Paint, Unix & Menv. (Pixar software)
Hardware
Hobbies
- Drawing, film, music and travel.
References provided upon request.